Blue Charmer
The Blue Magi are an order of magi that study the recreation of past experiences. Their services are normally considered a luxury for high-born ladies; however, it is a little-used facet of their power that they are able to recreate unpleasant experiences just as easily as pleasant ones.
Occasionally a Blue Seeder will grow weary of both pleasure and pain and begin to dabble whimsically, seeing what other things he can take from the world (and put where they don't belong)
Special Notes: Whenever this unit is hit with an attack, it gains the ability to use that attack. Weaker attacks will be forgotten in favor of stronger ones. This unit can steal other units' abilities.
Information
Advances from: | Blue Seeder |
Advances to: | |
Cost: | 38 |
HP: | 62 |
Movement: | 5 |
XP: | 150 |
Level: | 2 |
Alignment: | liminal |
ID | Blue Charmer |
Abilities: | blue mage |
Attacks (damage - count)
vagueness curse ranged | 3 - 2 arcane | ability drift |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |